Twenty Former Beast Games Contestants, One Elimination Every Minute

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Overview

The video is a social experiment built around a single rule: every 60 seconds, one of 20 contestants is eliminated and loses their shot at $500,000. The host, MrBeast (addressed by contestants as Jimmy), says the only thing these players have in common is that they all competed in, and were eliminated from, his Prime Video series Beast Games. Some of them had also taken money to leave that show early. Over the course of what he calls seven experiments, the group is pushed through voting, private alliance-making, revenge eliminations, a tower-stacking game, a cash-out button, a sacrifice offer, paired showdowns, and a final standoff. Throughout, the clock is the main source of pressure. In the host's framing, "time is not your friend."

14 min read
0:22

The First Minute: Voting With No Explanation

The contestants start on numbered platforms with tablets and no instructions beyond what the screen shows. The tablet tells them to vote for someone, and they don't know whether a vote keeps a person in or removes them. They argue, admit they are in shock, and complain that they "didn't get any context." When the timer runs out, the host explains that more than half of them had to agree on one person. Because they didn't, someone is eliminated at random, and he tells them he hopes they can work together next round.

By the second round the players have worked out the rule: if nobody coordinates, "it's just odds," and a majority has to agree to drop one person. The host says they now realized they would have to team up to control the outcome. They quickly settle on a criterion: target people who already left Beast Games with money. One contestant argues that people who "took the bribe" deserve to go. Someone also points out that a couple of players "ain't experienced the drop yet," meaning the trapdoor elimination the show is known for. The group agrees on number 17, who gets more than half the votes. A player jokes that they just wanted to give him the experience.

The next target follows the same reasoning. It comes out that number 12 had taken a $100,000 bribe on the show. Players call him a snitch, and when he asks why everyone keeps talking about him, someone answers, "You got your loot, man. I'm voting 12." The host observes that the strongest or most successful Beast Games competitors had become the easiest targets. For the next several minutes the group keeps voting out whoever it believes "deserved to fall," until six people are gone.

3:37

The Cubes: One Chance to Talk Privately

To shake things up, guards put bags over the contestants' heads and lead them into the isolation cubes from episode three of Beast Games. Each cube has a phone that can call any other player. The host says this may be their only chance to speak privately, that they should use it to form alliances, and that three people will be eliminated afterward.

Number 10, Jenny, decides not to make any calls because she feels "weird being disingenuous." When the host asks whether that is the right strategy, she says no. The host says her choice made her everyone's first target. Player 14 spreads the idea of voting out 10, and other players report back that "the consensus has been 10." One caller says they have nothing against Jenny but everyone else is planning to vote for her.

Player 19 does something different. She calls people with contradictory plans, telling one player "we taking out number 8 first" and another "let's take number 10." Off the phone she explains that these are fake alliances and that she is "pretty much playing everybody against each other." Her own order is 8, then 10, then 9. She adds, "They're not my real friends, so... I don't care."

6:26

Back on the Platforms: The Revenge Twist

When the group returns to the pillars, the room is noticeably quiet, and the host asks if they formed teams. Number 10 gets the most votes. Then the host adds a new rule: before dropping, the eliminated player may take any one other person down with them. Number 10 declines.

In the next round almost nothing is said aloud, yet number 8 receives every vote. The host remarks that "basically zero words were said, but somehow you are all on the same page." Number 8 also chooses not to take anyone with her, and the host asks the group to applaud her before she drops.

With twelve players left, the revenge option becomes a threat that shapes the vote. The host reminds them that whoever they vote out "could be taking you with them." Players talk about using it as leverage, for example telling the person next to them that a vote against you means they go down with you. Number 9 gets the most votes. Asked what will decide her choice, she says she worked out in the cubes who was trying to get her out "from the get-go." She takes number 3 with her. She also says, "My mom would not be proud of this." Number 3 has nothing to say, and both drop.

The host then points out two leaders. Number 19 had been the loudest in the cubes, and number 14 had taken charge during the votes. He adds that it was "still anyone's game."

9:49

The Block Game: Win the Power, or Knock Yourself Out

The next experiment repeats the block-stacking game from episode one of Beast Games. Several contestants groan that they lost at it the first time. The rules: stack blocks on a red starting block for one minute. Anyone whose tower falls is eliminated. Players don't have to use every block or even stack at all. If no tower falls, the player with the most blocks gets "the power, the decision, the burden" of choosing who goes.

The host says players who had lost this game on the show were careful not to overbuild and relied on their alliances instead. Number 1 had no alliance and all her neighbors were already eliminated, so her best chance seemed to be winning outright, and she stacks a lot of blocks. When time runs out, though, her tower is down and there is no vote. She tells the host she felt threatened and "got myself out of the equation since everybody was already plotting."

That leads to an argument about who had been protecting whom. Number 11 tells number 1, Stephanie, that she was trying to save her. Number 20 calls that "cap" and says many of them had agreed number 1 would be voted out next. Number 11 says they had talked on the phone and maybe she "got prank called." The host comments that the stories "aren't adding up across the rows." He then reveals that number 1 is pregnant, yells "Drop her!" as a joke, and says that given the circumstances she was allowed to leave through the front door.

In round two no tower falls. Number 19 and number 14 tie with eight blocks each and both say they are not in the same alliance, so two players from opposing sides have to agree on an elimination. Speaking out loud would let the whole room hear and could make them targets later, so the host says they had to communicate "discreet and elegant[ly]," for instance with a guiding look. One of them offers to say a name aloud if the other will; the other refuses. They agree to remove a strong competitor. Before the pointing, the targeted player pleads that one of the deciders had planned to eliminate the other all along. The pointing goes ahead anyway with an "I'm sorry, dude."

In the final block round, number 15 says he will build higher because winning is how he survives. Number 19 stacks ten blocks and beats her earlier total. Number 15 has nine. Number 14 also has ten, so 14 and 19 tie again. This time another player, allied with their intended target, reads their silent signal and lobbies against it. That player argues that 15 is the one actually trying to win and could come after them next, and says they would take out number 4 instead because "four's been calling the shots all game." Number 13 objects to being called someone who "never played." Number 14 points at number 4, and 19 agrees. The host calls her decision "cold-blooded." Seven players are left.

17:19

The Money Button: Cash Out Now or Gamble on the Pot

The next game is brought back from what the host calls one of the most-watched Beast Games challenges. A money counter climbs at an exponentially increasing rate, and the first person to press their button wins whatever amount is showing but is eliminated. If no one presses before time runs out, everyone advances. Before it starts, players discuss their limits. One person with a new child says they would probably press at $100,000. Pam says she doesn't plan to press at all. Others say it depends on the number, and the idea of $400,000 or $500,000 comes up. Just before starting, the host adds that any winnings will come out of the $500,000 prize pool, and the players shout "No!"

The counter passes $18,000, $21,000, $25,000, and $30,000. Players shout that it's a down payment on a house, and the host notes that 13 and then 11 are hovering over their buttons. Pam's hand also hovers. At $69,000 another contestant presses. She apologizes for taking the money from the others, and they tell her they're happy for her. She explains that Pam's hovering stressed her out: "she told me she's gonna press it," so she felt she had to press first. Pam says she never meant to and was just faking. The prize pool falls to $431,000.

20:43

Six Players and Their Reasons

With six left, the host asks how everyone feels, and the contestants say what the money would mean to them. One says they came for the experience and some redemption after Beast Games and feel they already have it. Another reveals, for the first time, that they nearly died two years ago, and that "Nonni" wants to see her grandchildren more. A third wants to make a positive impact and help people in need. A fourth wants their son to see that "that guy tried every single time to make a difference." Number 19 says beating stage 3 cancer gave her a second chance, and she wants to start a mobile bus salon for people with cancer, because some days they don't want to get out of bed and someone pulling up to make them smile matters.

21:59

The Sacrifice Offer

The host announces that two of the six will be eliminated at random, unless one of them presses a red button to eliminate themselves. In exchange, that person picks another contestant to skip every game until the final, which the host describes as basically a coin flip for $431,000. They have 60 seconds. He reminds them they all passed on $69,000 and says they'll see whether they regret it.

Players ask whether anyone is a good enough friend to "take a bullet" for someone else. One promises to "take care of" whoever sends them to the final. Another says they don't need anyone to do that. With 20 seconds left, someone tells a player he could be a hero in front of hundreds of millions of people. He reaches toward the button but runs out of time. Afterward he says he might have pressed it and honestly thinks he should have. No one sacrifices, so the randomizer runs. Two people are eliminated, one of whom tells Sifu, "I wish I pressed it for you." Another random draw eliminates number 7, and four remain.

25:15

The Paired Cubes: Any Item in the World

The final four are told to pick partners without being told why. Each pair goes into a cube, and only one person per cube will leave. As in episode three of Beast Games, each cube has handcuffs on the wall, and whoever cuffs themselves is eliminated. They can request any item in the world by phone to help decide, whether that's a game or anything else.

In one cube, number 19 and Pam both understand what's at stake. One of them says they have to bring the money home to their child. Number 19 describes losing her hair and eyebrows during chemo as the reason she wants to give back. They first consider a plank-off, but it turns out one of them doesn't know what a plank is ("A piece of wood. Yeah."). They choose a contest of lying on their backs holding weights. One says, "I'm old, but I can still do it," and the other says, "I do weights." They ask for two sets of 5-pound weights. To speed things up, the host doubles the weight. Pam struggles ("That's got me, girl. I can't do it, baby"), and 19 outlasts her.

In the other cube, a strategy the host says he "didn't see coming": a player asks for $500,000, then a check, and even immunity, working down through $400,000, $300,000, and $200,000. The host says they can bring money but it can't leave the cube. When rock-paper-scissors is suggested, one player says, "I don't play games," and asks whether they can switch teammates. They end up playing rock-paper-scissors anyway, and number 11 wins.

31:07

The Final Minute: Who Lets Go

Number 11 and number 19 face each other with $431,000 between them, sitting on its own trapdoor. Number 19 repeats her mobile salon plan, a salon on wheels that would visit hospitals and travel the world. Number 11 says she doesn't have "a great story like that" and would probably put the money toward starting a winery. The rules: both press and hold a button for one minute. If one lets go, the other wins. If neither lets go before time runs out, the money falls "into an endless abyss" and both get nothing. The host says the whole video has been built around a minute, and this is their last one.

Number 19 immediately promises to invest in 11's business. When the host asks how much, she says "however much she say. We can split it." The host points out that 19 could be lying. Number 19 says all she really wants is her mobile bus salon, and the host notes that only one of them will leave with the money. Number 11 asks to invest in 19's business, says she has been honest from day one, and asks whether 19 has been honest with her. Number 19 keeps repeating "I got you. I promise." With 13 seconds left, number 11 says, "And you're a cancer survivor, so," and lifts her hand. Number 19 wins.

The host tells number 11 this may have been the most selfless thing in any of their videos and says no one among the thousands of people who have competed has done anything like it. Number 11 explains that she won all the other games and felt that giving the money away was how she won this one. She says she wanted 19, a cancer survivor who plans to give back to cancer patients, to have it. The host tells 19 she has to honor that. Number 19 answers "I got her" several times, which echoes the promises she made during the final minute. The video doesn't show whether she followed through on them.