CalorieMate LIQUID Bursts Out of the Fridge to Deliver Nutrition to a Game Creator Absorbed in Work

Translated from 日本語

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Overview

This video is a playthrough of CalorieMate LIQUID FOR GAME CREATORS, available on Steam, played all the way to the ending with commentary voiced by A.I.VOICE's Kizuna Akari. The player controls a CalorieMate LIQUID that bursts out of the fridge and rolls, still chilled, all the way to the hands of a game creator absorbed in work at the back of the apartment. The commentator reacts to the stage gimmicks and the small items around the room while progressing, and toward the end also touches on their own memories of CalorieMate and on the relationship between health and gaming.

7 min read
0:44

Three Kinds of LIQUID and the Mission Objective

When the game starts, the Café au Lait, Yogurt, and Fruit Mix flavored LIQUIDs each introduce themselves. You can choose from three characters to control, and this time the commentator picked Fruit Mix. The controls are WASD to move forward, back, left, and right, the mouse to move the camera, and left-click to jump.

The mission objective is to deliver well-balanced nutrition to a game creator located in the northeast of a 2DK apartment. According to the in-game information, this creator tends to eat irregularly because they get so absorbed in their creative work. The game explains that "nutrition is needed most when you're thinking," and that this is where CalorieMate LIQUID comes in. The mission is said to determine the success of the game's development, and you are required to reach the target while still chilled. Here the commentator understands that it's a game about rolling along while staying cold until you reach the creator's hand.

2:28

Exploring While Looking at the Room's Small Items

Climbing a provided staircase, you find small items such as a banana, an apple, and a VR headset. For the VR headset, a line plays saying that headsets have become much lighter over the past few years. The commentator says they've been interested lately in a game called "Dance Dash" and would like a new VR device.

Along the way, the player locks eyes with a cat and jumps right over it. Here, an update on the creator comes up: after work the previous day they got absorbed and stayed up late, and they skipped breakfast today. As for the huge stack of technical books, the commentator says they can't tell what the books are, but guesses they might be books on UE5 or Unity.

3:25

Battling the "Bugs" That Burst Out of the PC

When you find the creator, something is off, and something bursts out of their PC. According to the in-game explanation, when a game creator's absorption in their work reaches its maximum, the data they're working on can break the fourth wall and extend from the PC into reality. What bursts out is a swarm of bugs, and it turns out the creator had been swamped handling those bug reports. The premise is that the extended bugs aren't illusions but actual data, and defeating them also eliminates the bugs inside the PC.

The bugs' weak point is their heads, and the commentator approaches and stomps on them to defeat them. In a section where a mechanical arm resembling an arcade cabinet moves up and down, the commentator successfully hops onto the arm as it comes down. Seeing enemies wedged between blocks, they also remark that it looks like Minecraft.

During the battle there's a moment where the temperature of the LIQUID can rises, and the commentator reasons that the red parts of the floor must also be hot, so they try to avoid touching them as they go. After defeating a large bug at the end, the bug problem is declared resolved and you also get some money. The commentator says that's cheap if it solves the problem, and grumbles that it would be so much easier if real bugs showed up in such a visible form.

6:01

The Line "Balance Is Key in Everything" and the Commentator's Views

In the game, the LIQUID talks about breakfast and lunch. The gist is that, for the sake of your morning performance, you should at least drink it in the morning, and that you should pay attention to balance especially when lunch tends to be late. The commentator agrees and says that a healthy diet is important for gaming as well. The commentator's view is that if asked for the secret to getting better at games, they'd answer "health" first, and that it's the most important thing.

7:15

The Flowchart Stage with a Muddled Concept

When you reach the workroom, the creator is completely absorbed in work. Just as the palm of the hand marking the goal comes into view, data from the PC extends into real space again. This time it's a flowchart, and it seems the creator is simultaneously working on the concept for a different project from the game that had the bug outbreak earlier.

The chart's contents describe an incoherent concept: an action RPG in which school idols are active in a dark fantasy world. The game itself explains that the concept is muddled, and getting through it is the point of this stage. The commentator laughs that it seems a little interesting, but that the classroom desks look like they'd roll and break right away. Partway through, the flowchart changes, and a character that looks like its figures would sell well appears, along with an enemy that looks like it would breathe fire as you cross a bridge. The commentator jokes that enemies like that are best taken out from a distance with a bow.

8:36

What CalorieMate Means to the Commentator

Around this point, the commentator shares a personal experience. To them, CalorieMate means the solid bars, and they have a memory of the cheese flavor a friend shared with them while cycling around Lake Biwa tasting especially good. On the other hand, they have never yet tried the drinkable LIQUID.

In the game, a line plays saying that drinking LIQUID alongside a meal gives you well-balanced nutrition. Hearing this, the commentator thinks that drinking the Café au Lait flavor instead of coffee at breakfast might be convenient since it would provide nutrition too. Then, while stressing twice that they're not a shill for Otsuka Pharmaceutical, they say that nutritional supplements have been getting tastier and tastier lately, so they kind of want to try it.

9:31

Mission Success and Thoughts on the Game

As they approach the target, the commentator gets startled and misses the timing once, but ultimately reaches the creator's palm, and the mission is a success.

Finally, the commentator looks back and says it was genuinely fun as an action game where you control the LIQUID. They then wrap up the video by noting that the voice cast is surprisingly star-studded, and that going around looking for the lines prepared for each small item in the room is also fun, so it could be enjoyed as a kind of exploration game as well.