Two Days to a 3v3 Match: Learning Paintball From the Los Angeles Ironmen

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Overview

Michelle, the host, gets two days of training from professional paintball players before playing a 3v3 tournament-style match. The coaches set a modest goal: not to win, but to stay calm under fire, keep the body hidden behind cover, and talk to teammates.

10 min read
0:40

The Challenge and the Coaches

The training takes place in Oceanside, California. Leading it is Nikki McEvers, who introduces herself as paintball's first female head coach, for Team Ironmen. Her plan has four parts: explain the gear, teach communication, teach shooting, and teach movement. Nick Slowiak, a professional with the Los Angeles Ironmen who says he has played for 20 years, joins her.

Michelle asks whether two days is enough to "hold my own a little bit." Nick's answer focuses on nerves, not skill. If Michelle can learn not to panic with paintballs flying past her head at what he describes as 200 miles an hour, she will be fine. Nikki agrees that the biggest hurdle is the anxiety of getting shot. Michelle will get hit, she says, and the point is to learn from those failures and stay calm when uncomfortable.

1:32

Gear: Goggles First, Padding Optional

Nikki calls the goggles one of the most important pieces of equipment, along with the paint itself, because they protect the face. When Michelle asks how often players get hit in the face, the answer is "a lot."

Knee pads are not required, but Michelle wants them, joking that she would wear a giant marshmallow if she could. Nikki points out that the team jersey already has padding in the shoulders, the sides, and a little in the forearms. With that, Michelle is considered geared up enough to start drilling.

2:10

First Drills: Switching Hands, Feathering, and Reloading

The first drill uses three targets: a center target and two small cones. Nikki calls out which one to shoot. The catch is that when the call is "left," Michelle has to switch the marker to her left hand. Nick explains why this matters in a real game. If he is playing out the right side of his bunker and a teammate tells him to shoot left, he has to switch positions immediately.

Michelle misses the first shot. Shooting left-handed feels strange to her, since she has never done anything with her left hand. The coaches then teach "feathering," using two fingers on the trigger to fire faster.

Reloading comes next. When Michelle reloads, she takes her hand off the trigger, and Nikki points out that she could not shoot at anyone during that moment. The goal is to grab the pod, load, and keep shooting. Nikki sums it up: "reload when you can, not when you have to."

3:57

Getting Used to Being Shot At

The coaches then have Michelle shoot at Nick, and she is reluctant at first. After some adjusting, she skims him and then hits him in the center.

Next the roles flip. Nick shoots near Michelle without trying to hit her, so she can get used to the sound. One shot goes right past her ear. They ask her to stay still, watch the balls come in, and check whether a ball broke on her (one did not, so play would continue). During this drill Michelle accidentally shoots Nikki. Nikki says she knew it would happen at some point with a new player, she just didn't know when.

5:21

Bunkers, Shapes, and Angles

The next lesson covers positioning behind a bunker so that no legs, feet, head, or part of the gun shows. Nikki goes through the bunker names:

  • Cans, shaped like soda cans
  • Doritos, three-dimensional triangles
  • Cakes
  • Corner bunkers, which some call Aztecs and others temples

Each shape plays differently depending on whether it has a flat edge or a rounded side. Nikki says Michelle's height is an advantage, since she could stand upright behind a temple or a tall cake without bending.

Nick says the field layout is what sets paintball apart. A football field is always 100 yards long, but paintball layouts keep changing. Teams only have the time between the public release of a layout and the start of a tournament to study it and build game plans.

Crouched behind a bunker, Michelle can see only a small slice of the field. Nikki shows a technique players use: pushing the left knee into the bunker and shifting slightly to widen the field of vision. Nick adds a warning. The farther the marker sticks out from the bunker, the bigger the angle you give your opponent. He calls the game "really about angles." Players should value their bodies, be upset when they get eliminated, and learn to play tight. He admits some shapes are hard to play well, and with two or three opponents each shooting about 10.5 balls a second, it is going to "suck."

7:06

Snap Shooting

Nikki calls snap shooting one of the biggest fundamentals in paintball. The player stays tucked into the bunker, pops out, fires one quick shot to make the opponent duck back in, and returns to cover. The goal is to gain dominance over the opponent.

Michelle starts by putting her finger on the trigger too early, and the coaches correct her: keep the finger off until the marker is up, or you end up shooting people in the feet. Nick sets the rules from a tower bunker. He won't shoot back for her first five snapshots, so she can work on accuracy. After that he will shoot at anything exposed and call it out, such as "elbow." The lesson is that once he fires back, she should duck in instead of staying out.

After the fifth shot, Nick calls out her elbow and foot, and she eventually takes a hit, though it bounces. Nikki observes that Michelle knows she has a gun that can hit him but doesn't yet trust her own skills. Michelle says peeking out while knowing that is "terrifying." The coaches' answer is that she has to accept getting shot.

8:38

One-on-One

Day one ends with one-on-ones. Each player starts at an opposite gate and tries to shoot the other first. Michelle asks whether Nick will go all out, and he says he should but won't. Nikki coaches from the side: Nick is in one of the Doritos, move to the big brick, don't expose too much, keep shooting, move up while shooting him in, and get behind a bunker before reloading.

Afterward Michelle is sweaty and compares the experience to David and Goliath, except she knows she won't be the one winning. Nick concedes he is still going easy on her. He says what matters is that she took what she learned and it worked. By keeping up pressure and using the tools she has, he says, she can win any situation.

10:56

The Format and Michelle's Job

Before the final challenge, the format is explained. A game lasts 15 minutes on a field with mirrored bunkers. A team wins a point by eliminating all opponents or by hitting the buzzer on the other side, and the team with the most points at the end wins. Nikki says that as a novice, Michelle's most valuable contribution will be communication.

Michelle says she feels much better after the first day's one-on-ones. Nikki says she is fully confident in her abilities.

11:41

Pink or Purple Paint

The team has to pick a paint color, and two custom colors were made for the shoot: pink and purple. Nikki explains why it matters. Pink paint is visible in flight, so opponents can dodge it. Purple is harder to see, so opponents may not be able to dodge it, which gives the shooter a better chance.

Michelle settles it by shaking out a single Tic Tac. It comes out pink, so the team goes in with what Michelle calls a strategic disadvantage. She is happy anyway because pink is her favorite color.

12:49

The 3v3: Early Losses and Learning to Talk

Nikki describes the final challenge as putting everything from the two days into a team format: holding the gun properly, playing tight, moving when needed, and telling teammates the plan. Nick adds that you can't know how it works until you go out and try it.

Michelle is eliminated quickly in the first point and calls it "so lame." Nikki's role during the game is to give feedback between points so the team can adjust or change plans. Her main correction is about communication. Even after getting hit, Michelle can keep talking. She has teammates to rely on, but they need information. She should tell Nick who is shooting at her so he can shoot that person and free her up. Nikki also stresses that there is no rush to win quickly, since they are still working on basics. Michelle has to "commit to communicate," and Michelle decides to just call out everything.

In the next point Michelle is calling positions like "Vegas" and "back center" and saying where she is taking fire from, but she is eliminated again. Nikki says this was avoidable. Michelle was hit in the hopper because of how she held her gun. She was not outplayed or out-positioned, just holding the marker wrong, and that is easy to fix.

14:44

The First Elimination

On a later point, with Nick calling the play, Michelle moves up and eliminates an opponent for the first time. She describes being thrilled and says she just wanted to do one cool thing that day.

Nick explains why the play worked. The opponents' widest player cut back in to play him, and the player in the Dorito also turned toward him. When he came in, they had to move up, and they were blind to Michelle because the "50 brick" blocked much of their view. Her moment came from how the opponents shifted their attention, not from beating someone in a direct duel.

16:47

The Last Point

The final point shows the communication working. The team takes the opponents down to two players, then one. When only one opponent is left, Nick tells Michelle the man is playing toward her and to take her shot when ready. She shoots, keeps shooting, and Nick pushes her forward.

After teammate Jeremy is eliminated, Nick tells Michelle there is no one wider than her, since all the opponents are inside. With Brandon down to one-on-one, Nick says the last opponent is only in the back center and sends Michelle all the way up the field. Nikki praises her for "executing the game plan."

18:48

Closing

Michelle says she is sad it's over and wants to keep playing. Nick says that is why he enjoys sessions like this with Nikki: they expose people to the sport. He hopes viewers will be encouraged to try paintball, adding that they don't need to play tournament paintball or shoot 10 balls a second to enjoy it.