Inside SDPD SWAT Training: Michelle Khare Takes On the Fitness Test, Breaching, Rappelling, and a Mock Mission

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Overview

In this episode of Challenge Accepted, Michelle Khare spends a week training with the San Diego Police Department's SWAT team. The plan is to work through the team's physical standards and core skills (entry tactics, door breaching, rappelling, hostage-rescue scenarios, night vision and flashbangs) and finish with a mock mission alongside real SWAT operators. Throughout the week, the instructors return to one idea more than any technique: SWAT work depends on teammates trusting each other completely, and on slowing situations down instead of rushing in.

14 min read
0:25

The Physical Fitness Test

The chief of the San Diego Police Department explains that the first step is the physical fitness course. In real operations, officers wear heavy equipment and may still have to climb fences, low crawl, and get past obstacles, so the test checks whether a candidate can do those things.

To pass, Khare has to complete a series of events back to back:

  • sprint a quarter mile in under 85 seconds
  • 30 sit-ups in one minute
  • 20 push-ups in one minute
  • six pull-ups
  • the obstacle course in under four minutes

She finishes the sprint in 77 seconds, which the instructor calls passing "barely." She then passes the sit-ups with 45 and the push-ups with 34. The pull-ups are where she fails, with only three reps. She is visibly frustrated. She says she trained for about four months to reach ten pull-ups for her Navy SEAL episode, and she is struck by how quickly that strength faded once she stopped training it. She also notes that doing every event back to back makes each one harder.

The instructors let her attempt the final event anyway. She runs the obstacle course in long pants, shoes, and gloves, with body armor underneath. Asked which obstacle is hardest, the instructor names the dummy drag: hauling roughly 180 pounds, which leaves "your legs feel[ing] like Jell-O." The run is loud, with instructors coaching her the whole way: getting low, going through a window with a tuck and roll, swinging her hips and hooking a leg over obstacles, dragging the dummy while being told she can't stop, and controlling her descent off a fence. Her time is 5:55, well over the four-minute standard. She acknowledges that she has not met the entrance qualifications for SDPD SWAT. One instructor still calls the effort impressive, and Khare remarks that doing it alongside the best makes it much harder.

4:21

Entry Training: Ready Positions and Body Language

The instructors explain that SWAT stands for Special Weapons and Tactics, and they call entry training one of the most integral parts of the job. It depends on teamwork, and they describe it as tough training.

The lesson starts with how to carry a rifle. In a ready position, the buttstock sits in the pocket of the shoulder. If the officer decides to fire, they snap the weapon up, take the safety off, and fire only the shots needed to end the threat. Officers usually hold either a low ready or a high ready position. Khare brings up a hip-level carry she has seen on TV, and the instructor asks whether that would be appropriate with a teammate standing right in front of her. Her answer is no; she should move to "high port," with the muzzle pointed up and away from the team.

On a whiteboard sketch of a room, the instructor demonstrates a "cross stack," with one operator on each side of a doorway. Deciding who goes first and who goes second relies largely on body language. One operator signals "I'm number one" through their posture. The supporting operator approaches and looks to the leader for direction. A brief raise and lowering of the muzzle tells the partner to open the door. Khare asks whether to open it "normally or SWAT style." The answer is normally, and the instructor adds that breaching an unlocked door is "really embarrassing."

5:59

The Misconception About Kicking In Doors

The instructor uses that moment to correct a common belief. People often imagine SWAT arriving, running straight to the door, and kicking it in. The instructor says the team does nearly the opposite: they try to slow things down, de-escalate, and negotiate so the person surrenders peacefully. That is always the goal, and the instructor says it is what happens most of the time.

6:17

Clearing a Room: The Hard Corner and Trust

Once the door opens, the first operator takes the path of least resistance into the room and the second follows right behind. The instructors point out the "hard corner," the area beside the doorway that can't be seen from outside, which has to be checked on entry. They say the key is foot placement: the two operators cover each other as quickly as possible as they move through. Khare compares it to dance partners, then jokes that she wants a different partner.

After entering, the operators scan the room with their muzzles pointed, looking over the top of their sights so they can react to anything that needs to be addressed. When the room is clear they call it out, and the full call is "clear, all clear, last room."

The instructor connects the technique to trust. If the first operator goes through the door and a threat is in the area the second operator is responsible for, the first operator has to trust "110%" that the partner will deal with it. Otherwise, they could die.

7:46

The Incidents That Shaped the Team

The episode briefly describes two events the department says shaped how the team works. The first is the 1984 McDonald's massacre, in which a gunman entered the restaurant and shot people eating lunch, including people in the street through the windows. Archival footage describes the victims as men, women, children, and babies, and quotes one officer saying it looked like a mass execution. According to the department, the incident showed the need for a team trained in hostage rescue. One speaker says the quality of officers hasn't changed since then, but the tactics and equipment have. The team now has armored rescue vehicles, night vision goggles, robots it can send into buildings, and snipers.

The second is the Las Vegas shooting at an outdoor country music festival, which the episode calls the deadliest mass shooting in U.S. history. A speaker says the team never used "overwatch" when they were on it, but large events are now seen as possible targets. They name the Rock 'n' Roll Marathon, Comic-Con, and the MLB All-Star Game held in San Diego as events where the SWAT team helps keep things safe.

8:37

Manual Breaching

Breaching, the instructors explain, is needed whenever something prevents officers from getting into an area or structure. Khare will try both manual and explosive breaching. For hostage rescue, the team prefers explosive breaching because speed matters.

The most important rule is to check the doorknob first, because opening the door is always faster. The instructor admits this sounds funny but says it is true. Khare then uses a "door knocker," a battering ram weighing about 32 pounds. The technique is to keep her eye on the deadbolt, set her feet, swing from the waist, and drive through. Her first swing doesn't work, so she resets her stance and breaks the door on the next attempt. She jokes about the person inside hearing that noise and then finding her on the other side.

9:46

Explosive Breaching

The team then moves straight to explosives, which Khare comments on as things escalating quickly. The instructors place a charge on the door that is meant to create an instant opening into the structure. After a countdown ("fire in the hole," "stand by for breach in five, four, three, two") the charge goes off, and the team calls "positive breach."

Then Khare sets one off herself. The instructors tell her to tuck her head so any overpressure from the blast passes over her helmet. She rotates the cam safety up until she sees red, then presses the trigger button at the end of the countdown and falls in with the team. She compares it to Wile E. Coyote pressing the detonator, and says it felt epic and was much cooler than the manual breach.

11:36

Rappelling Despite a Fear of Heights

Rappelling comes next, and an instructor mentions having heard that Khare may be afraid of heights. The setup has one window about 40 feet up and another about 20 feet off the ground below it. She will practice bounding into the lower window. The instructors say rappelling has real-world uses. They have had missions where officers rappelled into position to cut off a suspect's escape routes. They also tie it back to trust, both in teammates and in equipment.

She starts by holding the windowsill and doing a kind of reverse pull-up into the brake position. The instructor explains that she won't move until she chooses to, and that loosening her grip on the brake strand shows her how to control the friction. She is surprised to find it fun. She gets past the window, and the instructor reminds her that tension in her hand and body puts tension on the line. She notes that she never looked down.

From there the drills get progressively harder. First she goes faster with her feet further out on the wall. Next she bounds past the window. Last, she bounds into it. On her first try she brakes as she lands in the window and says she can do better. A later attempt goes well, and the instructor says she nailed it.

14:26

Hostage Scenario: The Fatal Funnel

The first live scenario has a briefing: a recently fired employee has taken their boss hostage at a local business. The suspect is reported to have a pistol and a rifle and has given a one-minute countdown before executing the hostage. Live role players inside will shoot simunitions back at the team.

On the first attempt, Khare stalls at the entrance. The instructor says stress took over and she got bottled up in the doorway, which they call the "fatal funnel," one of the worst mistakes possible. The longer someone stays there, the more likely they are to be hit.

On the second attempt, the team gets through the doorway and the scenario ends with the suspect down. The instructor calls it a good job but points out two problems. She didn't check the hard corner. And after a teammate, Stephanie, had already cleared a barricade, Khare looked at it herself as she walked by. The instructor acknowledges this is a normal human reaction but says it doesn't belong in a team setting. When a teammate says an area is 100% clear, you walk past without looking. Khare's own conclusion is that "Call of Duty in real life is so hard."

16:19

Night Vision and Flashbangs

Next comes a drill with night vision goggles, which Khare says reminds her of a ghost-hunting show. Only barricades and paper targets are involved, and the rule is to shoot until the target goes down.

The instructors then add a flashbang, a concussive device, to the next scenario. First they have her experience a blast up close. In the scenario that follows, she doesn't follow her partner into the room quickly enough. The instructor tells her that if the suspect had been in the deep right side of the room, her partner, Phil, would be dead. They acknowledge that flashbangs scare her but say she has to get into the room as his number two, or she is failing both him and the hostage. They come back to the theme of the week: once trust falls apart, the whole operation falls apart.

17:55

The Final Challenge: A Mock Mission

The final challenge takes place at Strategic Operations, which an instructor describes as a movie set. The instructor's point is that films try to look realistic, and training aims for the same realism. The exercise uses a real dispatcher, the air support unit, and other SWAT operators, with everything that would be part of a real call.

The scenario begins with shots fired. An officer has been hit in the leg, can't walk, and is pinned behind cover by a suspect firing from the third story of a building about 60 feet away. Khare's job is to cover her teammates as they move between pieces of cover, such as a white Conex box, while they report the suspect's position: first on the third floor with a view in every direction, later moving down to the second floor. When they reach the wounded officer, a tourniquet goes on the right leg. Khare covers the team while they pull the officer back, and then they switch to a two-officer carry, which is faster, to get the officer to the patrol cars.

Once containment is set up, Khare goes with a sniper to the fifth floor of a tower about 50 yards from the target building, a three-story structure with a camouflage roof. She radios that the sniper is in position. The sniper explains that their whole job is to stay there and gather intelligence for the team that will move up on the suspect. When the suspect throws something out a window, Khare asks why they don't just shoot. The sniper says that at this point the suspect is a lone barricaded person who isn't posing a threat to anyone. That holds even though the suspect has already shot someone.

The suspect then surrenders. Officers give commands to walk out with hands behind the head, moving backward toward their voices, and handcuff the suspect. Then the team clears the building. Rob goes in as number one and Khare follows as number two, and the scenario ends with "first floor is clear… clear, all clear, last room."

23:02

Where It Ends

Khare didn't meet the physical entrance standards, failing the pull-ups and running the obstacle course nearly two minutes over the limit. Still, she makes it through the full progression of training and the final mock mission. Exhausted, she says the week was eye-opening and gave her a glimpse of what it takes to serve on San Diego SWAT. Across every scenario, her mistakes were less about strength than about the team habits the instructors kept emphasizing: getting through the doorway, checking the hard corner, following a partner into a room despite fear, and trusting a teammate's "clear" without looking for herself.