Adam Mosseri on Taste, Judgment, and Keeping People at the Center of an AI-Saturated Instagram

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Overview

Adam Mosseri has run Instagram for eight years, since taking over from founders Kevin Systrom and Mike Krieger. Before that he designed and led the early Facebook News Feed and ran the team that built Facebook's ranking algorithm. He started as a designer, became a product manager, and now leads a platform that over three billion people use each month. In this conversation with Lenny Rachitsky, he describes how AI is reshaping product teams inside Meta, which human skills he thinks will keep their value, what Instagram's algorithm does and does not understand about its users, and why he expects the flood of synthetic content to help Instagram rather than hurt it. His position throughout is that the people who do well will be clear-eyed about what AI can and cannot do, and that nearly every contested decision about the platform involves real trade-offs.

33 min read
2:27

From a "baker's dozen" to pods of six or seven

Mosseri says the standard product team at Meta has "changed a lot this year." For a long time, a typical team at a company of Meta's size had two or three Android engineers, two or three iOS engineers, two or three server engineers, maybe a generalist, a PM, a designer, a data scientist, and a researcher "if you were lucky." That came to roughly a baker's dozen. The structure had a logic: anyone writing code needed someone familiar with the same codebase to review it, and each specialized function needed its own person. He notes that startups have always worked differently.

This year Instagram adopted what it calls pods. A pod has about four to six engineers who lean generalist, plus a role called "product staff," which Mosseri describes as an evolution of the PM. A product staff member does some of the work of a designer, a data scientist, and a researcher, using the latest internal tools. Specialists join based on what the work needs. A project involving pricing strategy might need a senior data scientist. A project that is truly novel as an experience might need a very senior product designer. The core team usually ends up at six or seven people.

He credits the change to two things. One is AI-driven productivity. The other, which he stresses equally, is that small teams "just by virtue of having less people to coordinate" often move faster and decide better, with "a little bit less design by committee."

How functions bleed into each other

Asked which roles shrink, Mosseri says a pod may have no specialists at all: four engineers and one product staff member, with no data scientist, designer, researcher, or content designer. He sees all the functions "starting to bleed into each other," and the whole industry trying to work out what that means.

His example is data science. At a large company, he says, much of a data scientist's work is fairly mechanical, and only part of it is "art and science." A classic data science task is the waterfall analysis. To study people creating Reels, you map each step of the flow, measure where people drop off, and look for opportunities. That kind of basic analysis is now much easier to pull automatically with internal tools, where before a data scientist had to do bespoke work. A product staff member can do it now, which was not possible a year ago. The result is more people with "generalist shapes," with senior or highly creative specialists brought in when the work really needs them: "a phenomenal product designer or just a genius data scientist or researcher."

Lenny compares this to what Fiona Fung, who manages the Claude Code and Cowork teams, said on the podcast. She hires two kinds of people: builders with great taste who can take an idea end to end, and people with deep expertise in a specific domain. Mosseri agrees that taste matters a lot. He also mentions that Boris Cherny, now known for Claude Code, was once a senior IC at Instagram.

8:13

Why he is "long" on designers

Mosseri says taste "matters a ton," because "in a world where it's easier to build things, it's more important to make sure that your time is spent figuring out what you should be building in the first place." He knows many designers feel anxious now that generalists, engineers, and product staff all do design work. Still, he calls himself "pretty long" on designers, because they tend to have taste, and taste is much harder to imagine being automated away.

Lenny pushes back a little. AI-built products often have a recognizable house style ("that's a Codex app," "that's a Claude app," Replit, Lovable), so you might expect design to be thriving already. Yet design job numbers look flat. Lenny's guess is that the missing piece is PM-style business understanding: knowing what will grow the business and what success means.

Mosseri's answer is that it will get harder to judge designers by looking at design roles, because the strongest ones won't stay in them. He cites Nate, a senior designer at Instagram who recently moved into product staff. An excellent designer, he says, probably has strong opinions beyond interaction and visual design, including product strategy, the business, and go-to-market. He expects some of the strongest product staff to come from design and data science. These are people who already had influence across functional lines and can now "just jump in" because the lines are "wildly blurred." They'll be generalists on paper but clearly strong in one craft. He admits his own bias, since he started as a Facebook designer and later changed roles.

Lenny likens product staff to the old GM model, where people from different functions could become general managers. Mosseri agrees that this was always somewhat true of PM and is "so much more true now." He calls this "probably the age of the generalist," but still expects an important role for great specialists. He says he has always romanticized the exceptional machine learning engineer, AI researcher, or shoemaker. That has never been his own shape: "I've never been great at anything. I've always just had range."

Anxiety, and why you still need junior specialists

Asked whether people in data science, user research, or design should think about switching roles, Mosseri says "there's anxiety everywhere." In conversations with people at many companies, he hears concern about competition, job displacement, and unforeseen consequences of technology moving this fast.

He expects functional lines to keep blurring but thinks functions will survive in a different form. Not everyone will be a senior IC, but everyone should be either senior or on the way there. His argument: "You can't just have a bunch of super senior data scientists and like no new ones because then who's going to be the new super data scientists in the future." Companies need to hire, mentor, and grow talent. Teams may be smaller overall, and people who aren't on the path to becoming very senior specialists could move into generalist roles, which he calls "a reasonable soft landing." A company that invests only in today's senior talent and not tomorrow's will, he thinks, regret it in a couple of years. He immediately adds a caveat: "who knows what the world looks like in a couple years." His general advice is not to be overconfident in any prediction "because there's just too much flux right now." Lenny notes that Benedict Evans said much the same thing on the show.

14:06

What he hires for now

Mosseri has long looked for three traits in any function: grit ("some fire in your belly"), fast learning, and self-awareness, so a person can take feedback and know what they are and aren't good at. With all three, he says, you can eventually get good at almost anything. When one is missing, "there's usually an issue."

For the next five to ten years, he adds two traits he keeps pushing himself toward: staying curious and putting yourself out there. Because no one really knows what's happening, you have to be willing to try things. He compares it to learning a language (Lenny speaks Russian). His guess, which he says isn't based on research, is that the best predictor of learning to speak a language is whether you're willing to sound like an idiot, be corrected, and not take offense. The same goes for new tools and models. People who are curious and try things will adapt. Those who aren't curious or won't risk mistakes are "in a ton of trouble," or at least in for a hard time. He sees these as premium traits across many industries over the next ten or twenty years, not just at Meta.

As for what's declining, he expects fewer roles for leaders of very large organizations, a craft he calls distinct from management. Those jobs won't disappear, but there will be more small teams and fewer people managing thousands, so he'll hire for that less.

AI reshuffles who succeeds

Lenny raises something he has heard from others: AI is resetting who performs well, lifting some people who struggled before. Mosseri agrees and puts it down to the job itself changing. Engineering used to be perhaps 40 to 60 percent writing code. Now, especially at the AI labs, engineers spend most of their time planning and reviewing code. "That is a very different job." Someone who loved writing code might hate it. Someone who was slow at writing code might love it. Who succeeds depends on whose strengths fit what the tools and the business now need.

He also points to people who had good ideas for other functions but lacked the mechanical or technical skills to act on them. AI lowers that barrier. His own case: when Facebook hired him, designers had to be able to program and went through a technical interview loop. Facebook later dropped that requirement because it made hiring too hard. Now he's programming again for the first time in about ten years. "I'm a mediocre engineer on a good day but now I can write code responsibly." He sees the same thing at every level: designers programming, engineers doing solid data analysis, data scientists drafting design proposals.

He adds that the tools "aren't all great." He objects to the polarized question of whether someone is "AI-pilled" or "anti-AI," which he raised with his team the day before. People aren't binary and neither are the tools: they're "amazing at some things and remarkably bad at others." The people who get the most out of them will be clear-eyed about current strengths and weaknesses and will also have "a nose" for what AI will be good or bad at a few months out.

19:44

Token spend, cost, and the model curve

Lenny jokes that we used to be able to write code for free. Mosseri says you still will, just with a smaller model. He asks listeners to compare what a given price buys in intelligence today with what it bought a year ago, and predicts that the extra value of frontier models will stop mattering for small programming projects. He says he spent a lot of time that week with Fable and Mythos from Anthropic, and "for the first time I'm like, 'Oh, I'm just talking to a much more technical, much smarter engineer than I am.'" He guesses that a year from now, Fable will probably be "just fine" and fairly cheap for his side projects, with no need to pay for the latest frontier tokens. Lenny recalls Kevin Weil's line from his time as OpenAI's CPO: "This is the worst the model will ever be."

On Meta's reported token-spend leaderboard, Mosseri is blunt: "It's a terrible idea. No leaderboards for token spend." He says costs have been reined in somewhat by shutting down "the silly things" people were doing. "It's not that hard to build a token incinerator," and once you compare dollars in to value out, some uses are plainly bad ideas. For now there are no token limits for engineers, or he thinks for anyone.

He expects limits eventually, especially if costs rise before they fall. He treats tokens like any other resource he allocates across teams: GPUs, CPUs, storage, RAM, opex for labeling budgets, payroll for headcount. He can picture a strong engineer's token burn rate matching their cost of employment within a year or two. At that point caps make sense, set in proportion to the company's trust that the person will spend in an ROI-positive way. His forecast is that costs will rise because usage grows, not because prices rise, and then fall as frontier models get into a price war. "I think it'll be a bit of a roller coaster."

23:35

Where human judgment still matters: vision and strategy

Asked where human brains stay most valuable as AI takes over more of product development, Mosseri names taste and judgment, especially on strategy. You might get feedback on a strategy from AI, he says, but you won't ask AI to come up with one "anytime soon," unless it's within bounds you've set: your goal, vision, constraints, budget. He thinks this looks more like management: define success, decide how prescriptive to be about the path, and give feedback along the way. He wonders whether a leadership tension he knows well will carry over to agents. Too prescriptive and you stifle good ideas. Too open-ended and teams waste time heading in the wrong direction.

He defines vision as a description of the world or product state you want to reach, and strategy as "an opinionated path to achieve that vision." A strategy can't just be "be the best." It has to be controversial enough that a reasonable person could disagree, "because otherwise you're probably just trying to compete on raw execution." He expects people to spend more of their cycles on vision and strategy and less on execution.

Lenny asks why AI isn't naturally good at strategy, since it can take in the market, competitors, and metrics. Mosseri says it could be, but in his experience it isn't unless you steer it hard, by constraints rather than toward an answer. Strategy has many inputs: the state of the technology, the team and what motivates them, the fact that an idea "on the bubble" can attract top talent, the competitive landscape, and for a company Meta's size, regulation, compliance, and the brand's reason to exist. Ask lazily and you get "something pretty predictable that probably the competition would expect you to do." Lay out the inputs, make it a back-and-forth conversation, and tell it to be critical, and it can be helpful and clarifying. He recommends choosing a model that pushes back. Lenny says Mythos has gotten good at refusing and moving on. Mosseri says one model has "always been a little bit of a jerk in a way that I actually appreciate," because he wants real intelligence, not a pleaser.

Lenny brings up the centaur and reverse-centaur idea he attributes to Cory Doctorow. A centaur is a human directing a horse's body, and a reverse centaur is a machine directing a human, as with gig workers following app instructions. Lenny suggests nobody wants AI dictating strategy for them to carry out. Mosseri agrees there's a lot to be careful about: just because a workflow can be outsourced to AI doesn't mean it should be. Some cases are win-win, and in others the risks outweigh the benefits.

30:39

Great product leaders as curators

Mosseri says that while some excellent product leaders are prolific "idea machines," many of the best are curators "of people, … of ideas, … of technologies, … of strategies." When he hires a lead for an area, he doesn't care whether the strategy comes from them. He cares that the strategy is excellent, that everyone buys in, and that it's executed well. You need some ideas of your own to curate well, he says, but the best leaders accept they can't come up with everything and build an environment where good ideas surface and get chosen.

Curation also means fit. For an area like trust and safety, he has leads in engineering, product staff, data science, design, and research, and he needs the five to complement each other in skills and weaknesses. They also need good chemistry, which he calls "more art than science." "A leadership team with strong trust and rapport can work through most anything. A leadership team without trust or rapport, like anything can become an issue." It works the other way too: he has had two people he thought were excellent, and whom he liked, who simply couldn't get along. "This isn't a competency issue. This is just a personality issue," and sometimes you have to split them up.

34:29

What the Instagram algorithm actually knows

Asked what the algorithm knows about human behavior that people might not realize, Mosseri turns the question around. The common misconception is that the algorithm has "a much more detailed semantic understanding of everybody's interests and preferences" than it really does. Over the past five to ten years, most progress in recommender systems has come from large embedding models and similar techniques that produce artifacts people can't read: giant vectors of numbers. When people imagine the algorithm "knows I like surfing," it actually "just has this big-ass number that happens to correlate with surfing."

He says LLMs are starting to change that, because they can describe in plain language what those unreadable artifacts approximately mean. That week he had posted about a feature called "Your Algorithm." Everything you've interacted with sits in an embedding space, which he describes as a map where similar videos sit close together. An LLM can be asked to describe a region of that map, and it might say "deep pour-over coffee snobbery." Concepts can be embedded in the same space as well. The feature lets users see the topics Instagram thinks they're interested in and add or remove them, which he frames as giving people some agency back as social apps are increasingly driven by recommendations.

He describes other controls as future work: non-topical requests such as more fun content, more friends, not seeing high-school acquaintances' kids' photos, or not seeing seven photos in a row. "We have a lot of work to do." Until recently, he says, the system mostly worked like this: you liked these photos, people who liked them also liked those, so you might like those, which he admits is an oversimplification. "Only now are we actually getting as sophisticated as I think people have assumed we've been for many years."

38:18

Why chronological feeds disappoint

Lenny notes the recurring pattern: people say they want a chronological feed of accounts they follow, yet engage more with algorithmic feeds. Mosseri says he had posted about agency that week and "just got destroyed in the comments," which he calls part of the job.

He gives two problems with chronological feeds. The first is incentives at scale. If ordering is purely by time, everyone's incentive is to post as much as possible to stay on top. The New York Times can publish 50 things a day while your best friend might post once a week, so professional and publisher content takes over. He compares designing these systems to designing a city: you have to think through the mechanics, the incentives they create, how people will behave, and what follows. The second problem is that the most interesting thing often isn't the newest. Recency matters for relevance but isn't the only factor. His example: if his sister in Germany got engaged overnight, he'd want to see that before a photo of his brother's po'boy sandwich. (Lenny points out his sister is already married; Mosseri says she married last year, which is why it came to mind.)

He wants to give people agency in a way that works for the whole system: for the business, which he says openly matters, and for the community. Instagram has made chronological the default, and he says the results were lower usage and lower overall sentiment. An individual may like the choice at first, but over months of seeing less interesting content, large-scale surveys show people becoming "less and less satisfied with Instagram."

41:09

AI content as a tailwind, with conditions

Asked whether the rise of AI-generated content helps or hurts Instagram relative to other platforms, Mosseri says, "I think it's going to be a tailwind, but I think it's going to be a challenge." More content can mean more attention in an attention-based advertising business, but it comes with costs. He admits Instagram isn't yet very good at ranking AI content. Some is great and some is "crap," and users should see only what interests them.

His main argument rests on a view he has held for years: power across industries is moving from institutions to individuals. Sports is his example, where players now matter more than teams, which wasn't true when he was a child. So Instagram should invest in individuals and creators, defined broadly. Not just influencers making branded content, but anyone using the platform to do what they do: a journalist, an artist, someone selling scarves they sew. Creators have been one of Instagram's two or three most important audiences throughout his tenure. "In a world where there's an abundance of synthetic content, I actually think people are going to seek out creativity and authenticity and people more, not less." Instagram, he says, "was never just about the content." It was about the person behind it, their point of view, and why they shared it. He adds that "we are not the best at a lot of things," but by his account, based on how Instagram defines creators, it is the largest creator platform, which is why he expects the tailwind.

That doesn't mean removing AI content. Unsafe content is taken down as always, and interest is handled by ranking and personalization. If you love AI content, "you should be able to have a feed that's just like AI town." He says he understands the concern and isn't oblivious to the paradigm shift, but "I don't think we should judge content based on the tool that made it." He wants to judge content by its substance, point of view, and author: "I don't think we should filter out AI content. I think we should let you know if content is AI content or not." He also wants users to know more about who posted something, such as where they are, how often they've changed their profile, and whether the account is three days or three years old, so they can decide whether to trust it.

He names two AI creators he enjoys. One is Plastic Dream Sequence, which makes short, somewhat strange clips of Barbie-like dolls singing. He likes that it's "very clearly AI," "not pretending not to be," and has "a very clear creative and aesthetic point of view." The other, which he calls "If Only AI," is a creator in France, he believes in Paris. He uses different models for images, video, and music to build animated dreamscapes with a distinct aesthetic, and Mosseri says you could think of him as a painter for whom these are the tools.

46:24

Labeling content, labeling accounts, and AI spam

Mosseri separates labeling content from labeling accounts and considers both useful. For content, you should be able to ask "is this AI?" and get an honest answer: probably, not sure, definitely not, or definitely. He calls this hard. Instagram can detect AI content now, but as models improve it "might lose the ability to detect that," so it needs to be candid about its confidence. Long term, he thinks it may be more practical to label camera-captured, non-AI content than to label AI content, "for a couple of reasons."

For accounts, he describes a new spam vector. AI creators are fine in themselves, he says, but some fake accounts, such as an "AI monk" selling bogus supplements without making clear it's AI, exploit an aesthetic or stereotype. Instagram needs to crack down on those. The principle is that users should know whether an account is a real person and whether content is real, and then decide for themselves.

48:13

What he admires in TikTok

Asked what other platforms do well, Mosseri names TikTok's recommender and its ability "to break small talent." He explains the difference between exploitation-based ranking, which uses what you already know about a person, and exploration-based ranking, which tests content to find what someone might like without knowing it yet. His example: you like Bieber, so the system tries showing you a genre you've never engaged with to see what happens. Exploitation moves engagement more easily. Exploration is harder but good for niche and small creators, because it helps them find audiences that would otherwise never have seen them.

He says Instagram has spent the past couple of years ranking not only for engagement but also for originality, for the number of posts that break out, and for recency to stay culturally relevant, with much of that inspired by TikTok and ByteDance. By Instagram's best estimates it is ahead in a couple of areas and behind in a couple, and he sees "line of sight" to being best in class at recommendations for the first time in his tenure. When Lenny congratulates him, he says, "we're not there yet." His team calls him "disappointed dad" and has asked him to ease up, so he's trying to give people more credit. Lenny notes that never being satisfied is common among successful leaders, and Mosseri calls it "a blessing and a curse."

50:36

Trade-offs and public criticism

Lenny notes that the global algorithmic feed people complain about is also what lets new creators reach large audiences. Mosseri uses this to make his broader point: nearly every contentious issue involves trade-offs. If you never want to see anything uninteresting, you'll get "the most basic general lowest common denominator stuff." If you want discovery, you'll sometimes see misses. The same goes for privacy versus safety, such as whether a company should scan messages. When he argues publicly, he says, he usually isn't trying to change the minds of people who feel strongly. He's trying to lay out the pros and cons for everyone else reading.

Asked why he became the public face of so many controversies, he says it began when he ran News Feed. His view was that the debate would happen with or without Facebook, so Facebook might as well take part. He became active on Twitter, where journalists were at the time, as a gesture of humility to "show up on their turf." Following all the company's biggest critics made his Twitter "the darkest place in my life," which he says is not a knock on Twitter. His reasoning is that Meta's products are a big part of daily life for many people, change brings anxiety and scrutiny, the company has been criticized both fairly and unfairly, and "people are fundamentally more afraid of things that they don't understand" and of companies that are secretive and inaccessible. He also recalls a long-ago debate in Mark Zuckerberg's senior leadership team about why a social media company relied on conventional press releases instead of its own platforms. Mosseri wasn't part of that debate but inserted himself to mediate, and Zuckerberg responded by suggesting he try it and see how it went.

On coping with hate, he goes back to the 2009 News Feed redesign, launched in March 2009 when he was a 25-year-old entry-level IC designer. The first comment the team saw was derogatory, homophobic and antisemitic, and asked, with expletives, who had designed this. It was him, and he was devastated. He came to see it this way: if you spent 30 to 50 minutes a day at your desk organizing photos and writing to friends, and someone rearranged it without warning or explanation, you'd be reasonably angry, and that was happening to millions of people. He tries to keep things in perspective and to step away with his kids and time outdoors. Some months it's easy, and some months "it's really really grinds on me."

56:43

The feed-redesign backlash, and testing at scale

Asked about the widely protested move toward a full-screen video feed and its reversal, Mosseri says several things got conflated. The redesign was a test to 4 percent of iOS users, never meant to launch, and intended to gather early feedback. At the same time, Instagram was leaning heavily into Reels and into recommendations from accounts people didn't follow, and some creators blamed ranking changes for falling reach. Prominent creators criticized Instagram publicly, the press covered the backlash, and more creators joined in, which he calls a "multiplier effect" between creators and the press. Instagram has kept investing in video, creative tools, ranking, and recommendations since then, and he says that has driven most of its growth in the years after.

His takeaway isn't that the test was wrong. It's that Instagram could have explained things better and "was just pushing things a little bit too fast," and that for a platform like Instagram you have to be realistic about how quickly you can change it. He'd still take a backlash like that every couple of years over not evolving: without that willingness, he says, Instagram wouldn't have video, DMs, Stories, or ranking.

Because of this, every potentially controversial test now gets a communications plan in advance. The team assumes "not if it leaks, when it leaks" and decides the message and whether to talk proactively or reactively. "You can't launch something to three billion people and not test it first, but you can't test something at our scale and not expect people to cover it," which he says makes the development cycle more complicated than it used to be. Lenny mentions a pricing experiment by Anthropic's head of growth that blew up on Twitter. Mosseri says pricing tests in particular need great care and that companies "should all share notes more."

1:00:24

Two failures: Facebook Home and the first Reels

Mosseri gives two failures. The first was his first project as a PM: Facebook Home, a fork of Android at the operating-system level, plus a piece of hardware made with HTC. "It was a spectacular failure." He was a design manager, and when the project's PM quit, he declared himself PM and threw himself into learning about carriers, OEMs, certification, Android, and operating systems. He says he learned more in that year to year and a half than in probably any other year of his career. He's glad he brought the project to an end, and he argues that sometimes the best thing you can do is execute an idea without market fit well, just to find out whether it was a good idea to begin with.

The second was at Instagram: the first version of Reels, built on top of Stories around 2019, because Stories was growing fastest. It wasn't a strong foundation. Stories has a relatively low read-through rate, since there are far more stories than people have time to watch, so most of those Reels were never seen before they disappeared. Mosseri believes that if Instagram had launched in summer 2019 the version of Reels it actually launched around summer 2020, TikTok would still be big and important but not as big as it is now. By his account, TikTok exploded in 2020, when people were stuck at home during the pandemic, looking for some joy and fine with sound on, and Instagram "was out of position." As a designer, he had wanted to extend existing primitives instead of adding new surfaces, "on the other hand, I was wrong," and he calls it a big fork in the road for the business over eight years. When Lenny jokes that this created economic opportunity by letting TikTok grow, Mosseri says he's glad TikTok exists.

1:03:05

Kids, screens, and vibe coding with a 10-year-old

Mosseri's three children are 10, 8, and 6, which he says is too young for social media. Each has an iPad, and screen time must be earned. For example, three half-hour homework sessions earn 90 minutes on the weekend. The point is that screen time can't just be granted whenever they ask. He approves every app, and he says parents should approve what apps kids download, something Meta has long advocated at the policy level. Plane flights are an exception, which he treats as "just about surviving."

He's also experimenting with his oldest. He supports keeping phones out of classrooms and thinks that's probably good for education. He considers the worry that kids using AI won't learn critical thinking a valid concern, but he's also worried about kids who don't learn to use AI falling behind, and he thinks both need balancing. His son loves video games, so they've been vibe coding together. They built a 19-level platformer that looks like an 8-bit Super Mario, with themed levels, different monsters, and a store for skins and weapons. He calls it "unbelievable" what a 10-year-old "who still types with three fingers" can do in a couple of hours sitting together. The goal, he says, is for his son to make things and think, not just play. He tried this six months earlier and it "totally didn't work," but newer models have made it "amazing." His son is currently using Claude Code. His principles are boundaries, limiting use to activities you consider healthy for your child (each child is different), and raising kids to be digitally and AI literate without making it a free-for-all.

What he asks of listeners

When Lenny asks how listeners can help him, Mosseri returns to his central theme: "this world and technology is complicated and there are almost always tradeoffs." People are free to disagree with decisions he or Instagram make, and he says he welcomes the criticism. He asks them to remember that the people making these decisions are doing their best, and that "none of these contentious debates are nearly as simple as most people pretend to make them out to be."