DHH on Escaping the "Apple Bubble": Why You're Allowed More Than One Computer

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Overview

In this conversation, David Heinemeier Hansson (DHH) argues that many developers, himself included for years, have been living inside an "Apple bubble." They assume one machine is enough, that Apple will eventually ship anything worth having, and that liking Apple means dismissing everything else. He describes leaving that mindset about two years ago. Since then he has enjoyed a wider range of hardware, cheered on competitors' chips, and tested Linux laptops that he says now outdo the MacBook in some respects.

13 min read

You're allowed more than one computer

DHH opens with what he calls "the beautiful realization": you don't have to own a single machine. He points to the OpenClaw phenomenon as evidence that people are already coming around to this. Many people went out and bought a Mac Mini just to run their "claw" on it. He says a Linux developer can do the same, and that this is his own approach. He has "more computers than I care to count," and some of them are still Macs.

The host describes a mental block of their own. They used to get a new laptop every two or three years, through their company or out of pocket. Their current MacBook Air dates from 2020, six years ago, and still works well. When they saw a new model in an Apple store recently, their first thought was that they shouldn't buy it because the old one still works. After weighing the price against their hourly rate as a developer, they concluded the purchase was "such a no-brainer." They still feel the pull of that block, though. They have thought about trying Windows or Linux, but they are uneasy about a laptop sitting unused, and they wonder whether that is conditioning they need to let go of.

DHH agrees firmly. He calls it a "poverty mindset," while admitting he is pushing the point partly for comedic effect. The idea that you are "only allotted the one CPU" is nonsense to him, especially for web developers. Anyone using ChatGPT or any other web app is already drawing on huge numbers of machines. "That's not magic. That's computers," he says, and you already have a slice of them. So you can have more than one computer at home.

Computers as a hobby, not just a tool

His second argument is that computers are fun, and people who care about them should own a variety. He compares it to watches, which he also likes. You could find the perfect watch and be happy with it, but the hobby would be dull if you were only allowed one.

He says he only saw this after leaving Apple's walled garden. He had been inside so long that he had "kind of forgotten that different kinds of computers existed." When his relationship with Apple finally broke about two years ago ("the final straw finally broke the camel's back"), he compares it to walking out of a dungeon into bright sun.

His example is a big screen running at 240 Hz. He says Apple offers nothing at that refresh rate, so for someone who likes competitive gaming, seeing it for the first time is startling. He had believed that if Apple didn't have something yet, it would get there eventually, and if it never did, the thing probably wasn't worth having. He now calls that "a very deprived mindset where you fall in love with the cave you're in."

Cheering for competition, including Apple's

DHH stresses that none of this means Apple doesn't make good products. He says he loved the MacBook Neo announcement. He likes it when a company pushes an angle hard enough to worry its competitors, and he calls the Neo, "this really cheap Mac that's still quite good," a welcome arrival.

He is equally excited about what he calls Intel's comeback. He finds Pat Gelsinger's five-year plan to reach the 18A process node inspiring, because its goal was to build a chip, Panther Lake, that could compete with Apple's. He is disappointed by how partisan the reaction has been on X. He finds that people who like Apple feel they must dismiss PCs and "poo-poo" Panther Lake, even though it is a major achievement for a proud American institution whose chips are built in Arizona. (In the recording he says "like Apple" at this point, but from context he is clearly talking about Intel.) He thinks everyone should cheer for that success whether or not they plan to use it.

He links this to bikeshedding: people argue most fiercely when the stakes are lowest. For an Apple owner, the stakes are low. It is easier to avoid thinking about better alternatives and simply declare that "Apple can't be beat."

He separates Apple's engineering from its business conduct. He respects what the company has built, but not its gatekeeping, its App Store policies, and "all the other nonsense." On the technical side, he says he was "the biggest cheerleader for the M chips," because they "completely reset the board" for mobile computers. If you love computers, he says, you should love CPU progress.

He extends the same argument to Qualcomm, another American company that he says powers most of the world's computers if you count Android's dominance on phones. He says the Snapdragon X2 Elite, an ARM chip, has caught up with Apple's offerings even more than Panther Lake has. Even if you want none of these products, you should welcome competition because it makes things better and cheaper. After what he calls "five meager years," he says the rest of the industry is finally challenging Apple, and that deserves celebration. He notes that many people don't celebrate it.

Metacognition and the "base model"

DHH describes a habit he tries to keep. When he reacts to a piece of news, he asks whether the reaction comes from genuinely disliking what is happening or just from which team is doing it. He says he often catches himself being partisan. When he does, he returns to what he calls his "base model": he loves computers, loves playing with them, being productive with them, and even wasting time on them. He calls sitting at a "deliciously creamy thocky mechanical keyboard in the morning" a joy.

He adds a speculative note. This form factor may disappear within a few years, and people may one day look back at pictures of someone typing at a keyboard the way we now look at old typewriters. He says he plans to enjoy every remaining moment of it.

The Framework Laptop 13 and the IKEA effect

The host asks for recommendations, whether for gaming, for fun, or for work, beyond the machines people tend to dismiss because they don't use them. DHH says laptops have been the most fun for him recently.

When he first moved to Linux, he used a Framework Laptop 13, which he calls a great machine. Most configurations arrive as a kit you assemble yourself, somewhat like Lego. It takes only about five minutes, but he says it gives you a sense of ownership, an IKEA effect that makes you like the computer more because you built it. He still considers it a great machine, especially for productivity, and likes its 3:2 aspect ratio for coding. It is not built for gaming, though, and he says it is far from the only good machine for running Linux. He has tried many others in recent months.

Discovering OLED

Much of that exploration came from his excitement about OLED screens. He admits the technology isn't new. But he had spent years on Macs and then on the Framework, all of which used IPS or (as he puts it) microLED panels. Seeing an OLED laptop screen for the first time "was astounding," and he says he didn't realize game colors could look that good.

He finds this odd because he owns an OLED TV. His explanation is that you sit far from a TV, while playing on an OLED display about 30 cm from your face is a much more vivid experience. He mentions Fortnite and Arc Raiders, and singles out Fortnite in particular. He says he has played hundreds of hours in squads with his kids and now plays alone too. He calls it "such a vivid game" and "a beautiful test case for OLED."

The ASUS Zephyrus G14 and theme-synced keyboard lighting

The first OLED laptop he bought was the ASUS Zephyrus G14. He contrasts it with the Framework, which feels like "a home built shed." He calls the shed "adorable" and says he can appreciate it. The Zephyrus, by comparison, is polished, and he praises its case and its gaming aesthetic "without going overboard." He calls that a fine line to walk, since many gaming machines have lights pulsing so constantly that "you're like, 'Am I tripping or is this just a machine?'" He adds that he is not a big fan of ASUS's 16-inch model.

He mentions two lighting features. The first is the "slash" on the back, an LED strip that can be programmed with different patterns. The second is the RGB keyboard backlighting, which can be synced with other things. After getting the laptop, he built support for this into Omarchy, his Linux setup. Changing the system theme now changes the keyboard lighting too: Tokyo Night gives a purple backlight, and Nord gives a light, cool gray and blue. He calls it a lot of fun and a great machine overall.

Getting a pre-production Dell XPS from Michael Dell

His most recent machine came through a personal connection. DHH met Michael Dell during his company's cloud exit a few years ago. His company had long used Dell servers, and when it left the cloud it bought "like two pallets worth of Dell servers" to run everything itself. DHH talked about the cloud exit publicly and it drew a lot of attention. He says, unsurprisingly, Michael Dell also thought buying servers for your own data center was a great idea, and the two started talking.

When DHH saw Dell's new XPS line, with Panther Lake chips and a new tandem OLED screen, he "completely shamelessly" revived that old conversation and asked if Dell would send him one. He wanted to try the Intel chip and was eager to try tandem OLED after his experience with the ASUS.

He has used it for the past couple of weeks. It is still a pre-production unit and not all Linux compatibility is in place yet, but he enjoys being part of that process. Dell's response, as he describes it, was immediate: here's a machine, and here's an engineer currently working on Linux compatibility, do you want to help? He jumped in, working on diagnosing problems, getting things working with the Linux kernel, and getting every component to behave. He calls the driver work "still frontier stuff" and "a blast."

He contrasts this with Apple, where he says such a relationship would be unimaginable. He calls Apple, "to all their credit," an ivory tower that doesn't collaborate with outsiders this way. He says it's wonderful to have that "gleaming tower on the hill," but wishes the company behaved better in other matters so people could admire it without reservation. As things stand, he says, his admiration comes "with quite a lot of asterisks."

Weight, thinness, and Jony Ive

DHH is most enthusiastic about the XPS's weight. He says the 16-inch model weighs 1.6 kg, while his 16-inch MacBook Pro is "well over 2 kilos." Holding the two side by side changed how he thinks about weight. A 400–600 g difference sounds trivial in the abstract, but in the hand he says they feel like different categories of device.

This leads him to reconsider Jony Ive's pursuit of thinness and lightness. He says Ive probably pushed it too far. He calls the butterfly keyboard a "debacle" that troubled MacBooks for about five years with an "incredible failure rate," and a product of "maniacal optimization" aimed at shaving off another millimeter. He notes that technical circles have universally criticized this. The typical nerd position, he says, is to accept something twice as heavy and twice as thick in exchange for a bigger battery or CPU. His response to that position is "Shut up, nerd," and he aims it at himself as much as anyone, since he used to complain about Apple shipping a bad keyboard to save 2 mm.

He now thinks that was the wrong question. The better demand, as he puts it, is to keep shaving every millimeter, because every 100 g really matters, but to keep the keyboard functional while doing it.

The XPS keyboard: not a favorite, but not a dealbreaker

He says the XPS comes much closer to that ideal, though he doesn't fully love its keyboard. The keys sit flush with the panel, so if you ran a finger across it in the dark you couldn't tell where the keys were. He says it has a surprising amount of satisfying travel, but it feels strange to rest your fingers on what is almost a flat table and press down into it rather than onto raised keys.

He expected to hate it, and his first reaction on seeing it was "Ugh." Then he realized he didn't. It isn't his favorite keyboard, but he doesn't hate it. For him, this shows that aiming for a lighter, slimmer computer was never the problem; "it's all in the execution."

Conclusion: the MacBook is now the bulky one

DHH ends by praising Ive for his focus on thinness and lightness. He acknowledges there were misses along the way ("So freaking what?"), but says that path is how today's computers came to exist. What strikes him most is how things have flipped. For years the MacBook was the thin, light option, and now, to him, "the MacBook is the bulky one."